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Drop-counter

From SmashWiki, the Super Smash Bros. wiki

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Drop-counter is a technique in all three Super Smash Bros. games. The technique is performed by having a player standing next to an edge. Afterwards, a recovering opponent must use a short-ranged attack. The standing player must shield against it. The knockback must be strong enough to make the shielding player slide off the edge of the platform, allowing the player to retaliate instantly with an aerial attack.

This technique was also known as the Marth killer in SSBM, as when Marth would use his Up-B to attempt to recover on to the stage, his sword would hit the farthest edge of the foe's shield, causing them to topple backward and edgehog the ledge, sending Marth to his doom. Two ways to counter this are to sweet spot the ledge, or land on the stage.

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