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The Green Shell (ミドリのこうら, midori no koura)is a throwing item that keeps going in one direction unless it hits a wall and then bounces in the opposite direction. This item has a lot of knockback. Note that in Super Smash Bros., both the Green and Red Shell types are categorized together and called just "Shell".
- Jumping on it causes it to roll.
- Direct smash throw does 26% damage.
- Tap Attack throw does 23% damage.
- While rolling does 16% damage.
- When dropped does 18-22% damage.
[edit] Damage
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| SSB
| SSBM
| SSBB
|
| After attacked/Bounced
| 18%
| 16%
|
|
| Throw
| 23%
| 23%
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| U-Tilt Throw
| 24%
| 22% - 24%
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|
| D-Tilt Throw
| 18%
| 25%
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|
| Dash Throw
| 27%
| 25%
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|
| F-Smash Throw
| 28%
| 26%
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|
| U-Smash Throw
| 28%
| 26%
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|
| D-Smash Throw
| 18%
| 29%
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|
| Air Throw
| 25%
| 23%
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| Air U-Tilt Throw
| 27%
| 22% - 24%
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|
| Air D-Tilt Throw
| 28%
| 25%
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|
| Air F-Smash Throw
| 27%
| 23%
|
|
| Air U-Smash Throw
| 28%
| 22% - 24%
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|
| Air D-Smash Throw
| 28%
| 25%
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[edit] Trophy Info
An item that, when thrown or jumped on, careens across stages and hurts any player it hits. Green shells follow the environment's contours as they go and reverse direction when they hit walls. They really send opponents flying, so they're very effective as throwing weapons. If a shell's approaching, stop it by jumping on it. This technique is used in the Mario series.
- Super Mario Kart
- Mario Kart 64
[edit] Gallery
[edit] Glitch
Though only a minor glitch, in Brawl, if two Pits deflect a green shell at each other, the fifth bounce, instead of a shield break happening, will Push the Pit backwards with no damage taken.
[edit] Trivia
- The Green Shell (item) is bigger than the shells of both Koopas (Green and Red) in The Subspace Emissary.
- In some Mario games, a Green Shell will eventually slow down and stop moving. This is not true for the Super Smash Bros. Series.