Headbutt
From SmashWiki, the Super Smash Bros. wiki
Headbutt is Donkey Kong's Smash B move. As its name suggests, Donkey Kong performs a headbutt. This attack can meteor smash an opponent if used in mid-air, or plow them into the ground, rendering them temporarily immobile, if used against opponents on the ground. Headbutt comes out faster in Brawl than in Melee. It can be utilized to break shields.
Headbutt is useful for performing a KO combo. Trapping your opponent then using a fully charged Giant Punch or side smash can result in a KO. This combo has a higher chance of working if the opponent has a medium to high damage percentage. The higher their damage is, the longer the opponent will stay stuck. Also this can only work in Brawl,as in Melee nothing can dig out the trapped victim.
| Donkey Kong's Special Moves | |
|---|---|
| Standard Special Move: | Giant Punch |
| Side Special Move1: | Headbutt |
| Up Special Move: | Spinning Kong |
| Down Special Move: | Hand Slap |
| Final Smash2: | Konga Beat |
| 1: In Super Smash Bros. Melee and Super Smash Bros. Brawl only. 2: In Super Smash Bros. Brawl only. | |
