Recent changes Random page
GAMING
Gaming
 
WoWWiki
Diablo Wiki
Fallout-The Vault
Grand Theft Wiki
Halopedia
StarCraft Wiki
FFXIclopedia
Resident Evil Wiki
See more...

Invincibility frame

From SmashWiki, the Super Smash Bros. wiki

Jump to: navigation, search

Invincibility frames are the period of time (measured in frames) during which a character cannot be damaged. Depending on which kind of invincibility the character has, the attack may "hit" or "miss".

Contents

[edit] Invincibility attacks

[edit] Blocking Invincibility

A character with blocking invincibility will be hit by attacks (so the attacker takes hitlag), but will not take damage or hitstun. For example, characters using a Starman have blocking invincibility, as well as characters about to throw someone (this invincibility lasts 8 frames). Other examples of blocking invincibility include:

[edit] Dodging Invincibility

A character with dodging invincibility will not be hit by attacks. For example, a projectile will travel right through him or her. This kind of invincibility is often attributed to dodges, techs, edge-grabbing, get-up attacks and animations, and certain body parts during certain moves. Since the invincible character is not hit, a long-lasting attack (or very short invincibility time) may still hit the character once the invincibility ends.

[edit] Negative Aspects

Overall, invincibility is generally a good thing. However, one negative aspect is that on the Brinstar and Norfair stages, you will fall straight through the lava, rather than sustaining damage and bouncing back up.

Rate this article:
Share this article: