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Luigi's Mansion

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Luigi's Mansion
Luigi's Mansion
Luigi's Mansion
MarioSymbol
Universe Mario
Appears in Super Smash Bros. Brawl
Home stage to Luigi (when being unlocked)
Bowser
Mario
Peach
Availability Unlockable
Crate Type Normal
Tournament legal (SSBB)
Singles Counterpick
Doubles Counterpick

Luigi's Mansion is a stage found in Super Smash Bros. Brawl. All fighters are placed inside a miniaturized version of the mansion from the titular game.

The stage is unlocked by playing as Luigi three times in brawls.

Contents

OriginEdit

Mansion
Luigi approaches the haunted mansion, as seen in Luigi's Mansion.

The haunted mansion made its first appearance in Luigi's Mansion, where it is the primary location that Luigi wanders around in.

In the Super Smash Bros. seriesEdit

Luigi's Mansion appears as an unlockable stage in Super Smash Bros. Brawl. In this game, the characters battle on the downsized version of the mansion that appeared in Luigi's Mansion. The mansion's interior rooms will be visible when the characters pass through the mansion's outer walls; similarly, when all of the fighters are outside of the mansion, the mansion's exterior is shown, although this is only if all four quadrants of the building are still intact. By attacking the support pillars, the mansion crumbles section by section until it is all gone. Due to its supernatural origins, though, it will rebuild itself back to its original status after a while. Unlike the destructible environment on Shadow Moses Island, it is impossible to destroy a quarter of the stage if another is on top of it.

As the pillars are able to be attacked, projectile users can have problems hitting enemies when they are on either side of them (there are some exceptions like R.O.B.'s Robo Beam). Captain Falcon's Raptor Boost can also can have problems because of this.

Important properties of the stage are that the mansion provides three levels to brawl on: the ground floor, the second floor and the roof. The roof is the only plain that can be jumped and dropped through - with the exception of a small piece in the center, the middle level has a thickened floor which cannot be penetrated by characters, attacks or items. When the mansion is broken apart completely, the stage layout distinctly resembles Final Destination, with the addition of two minuscule platforms on either side. The platforms rise and fall alternately, much like the ones featured in the Stage Builder, but strangely enough, they can disappear and re-appear at random.

Competitive playEdit

In tournaments, Luigi's Mansion has progressively become a banned stage. This is due to its unique walls. These walls prevent opponents from Directonal Influencing out of certain multi hit moves and because its very easy to Wall tech, it is very possible to see people above 200% with every one of their stocks. When it was legal in more areas, Luigi's Mansion was considered to be one of the best stages for Olimar (due to Olimar being able to survive much longer than normal and use up smash's well vs. techs), R.O.B. (due to being able to use Down smash and Lasers better), and Lucario (due to being able to survive long helping the Aura propery). It was also one of the top Meta Knight stages and one of the best Falco/Snake counterpick stages.

This stage used to be a major counterpick on the West Coast and in the Midwest, while it was banned on the East Coast. This stage also fits under the "Circle camping" rule for banning a stage which led to it being banned more often than being a counterpick in tournaments. It is currently a Group Three counterpick according to the Smash Back Room, though its legality is still considered in question by many. Another reason this stage was banned was because of jab lock.

Songs in My MusicEdit

  • Luigi's Mansion Theme
  • Castle/Boss Fortress (Super Mario World/SMB3)
  • Airship Theme (Super Mario Bros. 3)
  • Tetris: Type A
  • Tetris: Type B

Songs in bold must be unlocked

Trophy descriptionEdit

Luigi's Mansion
A big, creepy mansion in the heart of a gloomy forest. It was given to Luigi, who found its many rooms (including a dining room, kitchen, rec room, projection room, music room, and tea room) were infested with ghosts. Luigi was supposed to meet Mario here, but his bro went missing. Not known for his bravery, Luigi gathered his courage and set out to explore his new home.

TriviaEdit

  • When a character breaks a section of the stage, Boos appear for a split second, some of which are hiding their faces.
  • You can't pass through the stone spire underneath the stage, which prevents gliding underneath the stage to the other side, for the characters Charizard, Meta Knight or Pit.
  • The designs of the rooms in the mansion are based on some of the rooms from the actual GameCube game - the central area is based on the main Foyer, the top left section is based on Chauncey's Bedroom, the top right section is based on the Study, the bottom left section is based on the Kitchen and the bottom right section is based on the Ballroom.
  • As shown by a beta screenshot of SSBB, the music called Castle/Boss Fortress (Super Mario World/SMB3) was originally intended to be played on Delfino Plaza. The track was moved to Luigi's Mansion for the final version of the game, presumably because the horror sounding remix was deemed more suitable for this stage's aesthetic.
  • Underneath the bed, there is a face of a Boo. However, it can only be seen with a hacked camera.
  • Even though the Foyer's second floor has two doors, they lead to nowhere, because the next rooms don't have doors. Also, in the original Luigi's Mansion, the Foyer's second floor has one door that's on the left. The Super Smash Bros. Brawl version has two doors.
  • It is possible that the collapse of the mansion could be a reference when Luigi, at the end of the original game, demolished it to build a new one while the reconstruction of it could be a reference to when King Boo created the mansion or the extra Hidden Mansion mode.
  • The returning rooms from Luigi's Mansion in Brawl are
    • Foyer
    • Kitchen
    • Nursery
    • Study
    • Ballroom
  • If you listen closely when the choir starts up in the Luigi's Mansion theme, you can hear what sounds like Luigi nervously humming along.
  • Game: Luigi's Mansion

Year: 2001

Platform: Nintendo GameCube

Trophy DescriptionEdit

A big, creepy mansion in the heart of a gloomy forest. It was given to Luigi, who found its many rooms (including a dining room, kitchen, rec room, projection room, music room, and tea room) were infested with ghosts. Luigi was supposed to meet Mario here, but his bro went missing. Not known for his bravery, Luigi gathered his courage and set out to explore his new home.

  • Luigi's Mansion (2001)

GalleryEdit

External Links Edit

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