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Spinning Kong

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Spinning Kong

The Spinning Kong is Donkey Kong's Up B move. In terms of vertical recovery, this move goes a very short distance, but it goes almost as far horizontally as Meta Knight's Mach Tornado, making it a fairly effective recovery move. When used on the ground, the Spinning Kong can be used in a fashion similar to Bowser's Whirling Fortress; it can be used out of the shield, or as a disruptive tactic. The Spinning Kong's first hit, in which Donkey Kong extends his fist to charge up the spin, has decent knockback. The Spinning Kong can also act as a pseudo shield for some projectiles which is helpful when recovering.

The Spinning Kong does up to 36% damage. In Brawl, Donkey Kong falls on his back after finishing the move, leaving him vulnerable for a moment.

Donkey Kong's Special Moves
Standard Special Move: Giant Punch
Side Special Move1: Headbutt
Up Special Move: Spinning Kong
Down Special Move: Hand Slap
Final Smash2: Konga Beat
1: In Super Smash Bros. Melee and Super Smash Bros. Brawl only.

2: In Super Smash Bros. Brawl only.

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