Team Combos
From SmashWiki, the Super Smash Bros. wiki
A Team combo is a combo in which two players are on a team and they use a unique tactic which can KO or increase damage on an opponent.
[edit] Mewtwo and Anyone
Using Mewtwo, stun an opponent using Disable. Once the enemy is disabled, have your teammate use a stronger attack. (Warlock Punch, etc.)
[edit] Link & Samus
You have to work this combo very carefully. As Link, use your U-tilt to knock the opponent upwards. Afterward, have Samus charge up the Charge Shot and shoot at the opponent when the person is just about in the path.
[edit] Roy & Pikachu
Use Roy's Blazer to send the opponent upwards. Then, quickly use Pikachu's Thunder while the opponent is still airborne. If the opponent was high enough, and if they have higher than significant damage, they should be Star KO'ed
[edit] Marth & Roy
With proper swordplay, the opponent should take significant damage, this works decently on heavy characters such as Bowser.
[edit] Fox & Ness
Have Friendly Fire turned on. While the opponent is stunned or distracted, have Fox use his Blaster on Ness while Ness is using PSI Magnet
[edit] Fox & Fox
Have both Fox use the Blaster technique constantly to quickly rack up damage.
Also (SSBB, maybe SSBM) in Final Destination stand about diamond width apart(varies on
character's weight). Now what you do is have one Fox deflect target and have other Fox deflect
target back and repeat until early hundreds followed by an up smash to destroy opponent.
-- Note; this is easily done after one Fox grabs and continually hits opponent until they break out of the grab. This should give you perfect spacing for the move. (Remember to grab punch fast enough so that opponent can't jump-break the grab).
[edit] Yoshi and Samus
Use Samus' Screw Attack on an opponent. While both Yoshi and Samus are in the same jump range, have Yoshi use his D-Air while Samus is still using the Screw Attack move.
Yoshi could use his normal b or grab to tie-up the enemy while Samus charged her Charge Shot and fire it when the enemy breaks free
[edit] Pikachu and Pikachu
Use Pikachu's D-Smash or Thunder(D-Special) while the other Pikachu uses the same identical move. This can rack up quite a lot of damage as well as a way of keeping the opponent at a difficult position to counter your attacks. Using Thunder makes it very difficult for the opponent (if in the air) to dodge the attack.
[edit] Lucario and Lucario
Have both Lucarios surround the opponent at extremely close range and face away from the opponent, then have both charge the Aura Sphere, trapping the enemy in the two spheres, this can rack up a lot of damage until they escape via Directional influence
It also works with two Mewtwos with Shadow Ball in Melee.
[edit] Snake and Sonic/Fox
Snake could fire his Remote Missile attack while the fast character defended him.
Snake could plant a C4 on the other character and then pass it on to another player or use them to kamikaze.
[edit] Meta Knight and Anyone
Have partner hit opponent into the air and have Meta Knight use an over or off stage Wall of Pain on the opponent.
[edit] Anyone with Energy-Based Projectiles and Mr.Game & Watch
Have the character shoot three of their projectiles and have G&W absorb them with Oil Panic, then unleash the move.
[edit] Kirby or Meta Knight and Snake
Have Snake plant a C4 on his teammate. Then, have the other character perform an Up throw and as soon as Kirby/MK and his opponent leave the upper boundary, have Snake detonate the C4 for and instant KO. However, if friendly fire is on, this will also KO your teammate.
[edit] Falco and Ganon
Have Falco chain grab with D-throws to the edge.Then have both Falco and Ganon spike the opponent with D-air for an automatic KO double spike.
[edit] DK and Ganon
Charge up DK's neutral B.Then have DK use forward B to trap an opponent.Then let Ganon charge up Warlock Punch. While Ganon is about to punch, have DK use his punch also for double power punches.
[edit] Anyone and Fox (Best)
Get your Anyone to grab the opponent and get your Space Animal to spam the blaster at the grabbed opponent. This will rack up a large amount of damage. Add pummeling if desired
[edit] Ness and Ness
Have both Nesses stand on both sides of target and repeatedly use D-Tilt or PK Fire.
[edit] Mario and Luigi
Have either Mario or Luigi grab the opponent.Then have the character throw the target and have other character catch the target being thrown.(repeat if desired!)When you want to finish have Luigi Super Jump Punch the opponent.
[edit] Ness and Lucas
Get on both sides of opponent.Have them both do their D-tilt repeatedly.Once at high percentage have Ness grab while Lucas is charging up his up smash.Then throw the target into Lucas' Up Smash.
