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Teeter Cancel

From SmashWiki, the Super Smash Bros. wiki

Teeter Canceling (or TC) involves canceling any animation into a teeter animation. Any standing technique can then be used out of a teeter.

Teeter Canceling does not work in Super Smash Bros. Brawl.

Contents

[edit] Application

Animations that can be canceled with the teeter cancel include the dash and aerial attacks.

[edit] TC Dash-dance

This technique involves canceling the dash with a teeter and then starting up another dash in the opposite direction. There is no dash stop animation since the first dash is canceled.

[edit] Attack out of a dash

Any standing attack can be used out of a teeter. One common use for this property is to run to an edge into a teeter animation and then performing the attack. This technique is useful for edgeguarding.

[edit] Combos

Since this technique removes lag both from the dashing animation and from aerial attacks (especially B aerials), it can be used to continue combos.

[edit] Taunt Cancel

See Taunt Canceling