| Jos "Dilophosaurus Rex" | |
|---|---|
| Melee mains | Samus, Meta Knight |
| Other Melee characters | Pokémon Trainer, Lucario |
| Crew(s) | Me & my friends |
| Skill | Pretty good, if i do say so myself |
| Additional info | |
| Real name | Jos van Ballegooijen |
| Birth date | November 21, 1992 (age 15) |
| Location | Eindhoven |
Hello, i am Dilophosaurus Rex. I have been a fanatic Smash Bros player ever since the original on the N64 came out. Me & my friends play Melee against eachother all the time, and usually I come out victorious. None of us do wavedashing & the other crap though, just good old smashing and shooting.
My best character is definately Samus. She has many great attacks, in my opinion. The Charge Shot is a very powerful weapon if it hits, and the Missiles are among the best attacks in the game of any character. Her Grapple Beam is very useful when you just can't make it to the edge otherwise, and her Screw Attack is a pretty handy surprise move. I don't like the Bombs, though.
I am very interested in Super Smash Bros Brawl, as that game is more or less the reason I bought a Wii. Ofcourse there are also other Wii games I bought it for, like Soul Calibur Legends, Mario Strikers Charged, and Mario Kart Wii, but Brawl the most.
Here, on my profile page, i will post my ideas for a possible next Super Smash Bros game. This is not real, these are just my own ideas.
Super Smash Bros Assault
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My idea for the next Super Smash Bros game.
Characters
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Super Mario series
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Mario
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Special Ability:
- B: Fireball.
- B>: Cape.
- B^: Super Jump Punch.
- B\/: F.L.U.D.D.
- Final Smash: Mario Finale.
Luigi
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Special Ability:
- B: Thunderball.
- B>: Green Missile.
- B^: Super Jump Punch.
- B\/: Poltergust 3000.
- Final Smash: Negative Zone.
Peach
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Special Ability:
- B: Toad.
- B>: Peach Bomber.
- B^: Parasol.
- B\/: Vegetable.
- Final Smash: Peach Blossom.
Bowser
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Special Ability:
- B: Fire Breath.
- B>: Flying Slam.
- B^: Whirling Shell.
- B\/: Bowser Bomb.
- Final Smash: Giga Bowser.
Bowser Jr.
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Special Ability:
- B: Paint Spray.
- B>: Brush Charge.
- B^: Brush Chopper.
- B\/: Shadowform.
- Final Smash: Sonic Roar.
Shadow Mario
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Special Ability:
- B: Paint Spray.
- B>: Brush Charge.
- B^: Brush Chopper.
- B\/: Juniorform.
- Final Smash: Piranha Puddle.
Paper Mario
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Special Ability:
- B: Paper Fireball
- B>: Paper Hammer
- B^: Paper Jump Punch
- B\/: Paper Tornado
- Final Smash: Mega Star Mario
Birdo
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Special Ability:
- B: Inhale.
- B>: Egg Shot.
- B^: Pirouette.
- B\/: Birdo Bomb.
- Final Smash: Rapid Eggs.
Dr. Mario
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Special Ability:
- B: Megavitamins.
- B>: Bandages.
- B^: Dr. Jump Punch.
- B\/: Casting Spray.
- Final Smash: Viruses.
Yoshi's Island series
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Yoshi
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Special Ability:
- B: Egg Lay.
- B>: Egg Roll.
- B^: Egg Toss.
- B\/: Yoshi Bomb.
- Final Smash: Super Dragon.
Baby Mario & Baby Luigi
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Special Ability:
- B: Cry.
- B>: Cape Dash.
- B^: Somersault.
- B\/: Hammer.
- Final Smash: Chain Chomp.
Donkey Kong series
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Donkey Kong
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Special Ability:
- B: Giant Punch.
- B>: Coconut Gun.
- B^: Spinning Kong.
- B\/: Hand Slap.
- Final Smash: Konga Beat.
Diddy Kong
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Special Ability: Monkey Feet. Diddy Kong is immune to sliding over Banana Peels.
- B: Peanut Popgun.
- B>: Monkey Flip.
- B^: Rocketbarrel Boost.
- B\/: Banana Peel.
- Final Smash: Rocketbarrel Barrage.
King K.Rool
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Special Ability:
- B: Fireball Cannon.
- B>: Crownerang.
- B^: Heli-Pack.
- B\/: Uppercut.
- Final Smash: Hovercraft.
Funky Kong
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Special Ability:
- B: Funky Punch.
- B>: Boot Launcher.
- B^: Barrel Blast.
- B\/: Ground Slap.
- Final Smash: Barrel Plane.
WarioWare series
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Wario
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Special Ability:
- B: Chomp.
- B>: Wario Bike.
- B^: Corkscrew.
- B\/: Wario Waft.
- Final Smash: Wario-Man.
Waluigi
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Special Ability:
- B: Whirling Punch
- B>: Thorny Whip
- B^: Swim
- B\/: Whirluigi
- Final Smash: Gold Mantis
Legend of Zelda series
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Link
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Special Ability:
- B: Hero's Bow.
- B>: Gale Boomerang.
- B^: Spin Attack.
- B\/: Bomb.
- Final Smash: Triforce Slash.
Toon Link
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Special Ability:
- B: Tornado
- B>: Boomerang
- B^: Tornado Spin Attack
- B\/: Bomb
- Final Smash: Hurricane
Zelda
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Special Ability:
- B: Nayru's Love.
- B>: Din's Fire.
- B^: Farore's Wind.
- B\/: Transform.
- Final Smash: Light Arrow.
Sheik
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Special Ability:
- B: Needle Storm.
- B>: Chain.
- B^: Vanish.
- B\/: Transform.
- Final Smash: Light Arrow.
Toon Zelda
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Special Ability:
- B: Nayru's Love
- B>: Din's Fire
- B^: Farore's Wind
- B\/: Transform
- Final Smash: Light Arrow
Tetra
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Special Ability:
- B: Bow
- B>: Throwing Dagger
- B^: Grappling Hook
- B\/: Transform
- Final Smash: Light Arrow
Ganondorf
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Special Ability:
- B: Warlock Punch.
- B>: Gerudo Grip.
- B^: Dark Dive.
- B\/: Wizard's Foot.
- Final Smash: Beast Ganon.
Toon Ganondorf
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Special Ability:
- B: Dark Wave
- B>: Sword Lunge
- B^: Gerudo Slash
- B\/: Counter
- Final Smash: Beast Ganon
Wolf Link & Midna
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Special Ability:
- B: Howling Blast
- B>: Throat Lunge
- B^: Midna's Arm
- B\/: Mirror Howl
- Final Smash: Dark Energy Attack
Metroid series
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Samus
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Special Ability: Speed Booster. If Samus starts to run, she will continually run faster until she becomes so fast that she can harm enemies by running into them. This ability is based on the Speed Booster power-up from the Metroid games, which allowed Samus to gain a boost of speed that allowed her to run through certain obstacles and kill enemies by running them over.
- B: Charge Beam.
- B>: Missile.
- B^: Screw Attack.
- B\/: Bomb.
- Final Smash: Zero Laser.
Zero Suit Samus
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Special Ability:
- B: Paralyzer.
- B>: Plasma Whip.
- B^: Plasma Wire.
- B\/: Flip Jump.
- Final Smash: Chozo Spirit.
Dark Samus
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Special Ability:
- B: Hyper Beam.
- B>: Hyper Missile.
- B^: Phazon Echo.
- B\/: Hyper Ball.
- Final Smash: Phazon Laser.
Rundas
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Special Ability:
- B: Ice Blast
- B>: Icicle Spear
- B^: Blizzard Lift
- B\/: Ice Wall
- Final Smash: Blizzard
Kid Icarus series
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Pit
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Special Ability:
- B: Palutena Arrow.
- B>: Angel Ring.
- B^: Wings of Icarus.
- B\/: Mirror Shield.
- Final Smash: Palutena's Army.
Ice Climber series
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Ice Climbers
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Special Ability: Spiky Boots. Due to their spiky boots, the Ice Climbers never slip on icy surfaces. Also, they won't trip and fall.
- B: Ice Shot.
- B>: Squall Hammer.
- B^: Belay.
- B\/: Chilly Wind.
- Final Smash: Iceberg.
Robotic Operating Buddy series
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R.O.B
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Special Ability:
- B: Eye Beam.
- B>: Arm Rotor.
- B^: Robo Burner.
- B\/: Gyro.
- Final Smash: Diffusion Beam.
Balloon Fight series
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Balloon Fighter
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Special Ability:
- B: Balloon Pop.
- B>: Balloon Bop.
- B^: Balloon Spin.
- B\/: Inflate.
- Final Smash: Balloon Explosion.
Kirby series
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Kirby
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Special Ability: Exhale. If Kirby is jumping, hold down the jump button to make him puff up a little more. By then releasing the jump button, Kirby fires a blast of air from his mouth, which deals some damage. This ability is based on the move Kirby performs when you stop jumping in the Kirby games.
- B: Inhale.
- B>: Hammer.
- B^: Final Cutter.
- B\/: Stone.
- Final Smash: Crash Kirby.
Meta Knight
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Special Ability:
- B: Mach Tornado.
- B>: Drill Rush.
- B^: Shuttle Loop.
- B\/: Dimensional Cape.
- Final Smash: Galaxia Darkness.
King Dedede
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Special Ability:
- B: Inhale.
- B>: Waddle Dee Toss.
- B^: Super Dedede Jump.
- B\/: Jet Hammer.
- Final Smash: Waddle Dee Army.
Fighter Kirby
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Special Ability:
- B: Energy Shot.
- B>: Spinning Kick.
- B^: Rising Break.
- B\/: Meteor Kick.
- Final Smash: Smash Punch.
Pikmin series
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Olimar
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Special Ability:
- B: Pikmin Pluck.
- B>: Pikmin Throw.
- B^: Pikmin Chain.
- B\/: Pikmin Order.
- Final Smash: End of Day.
Star Fox series
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Fox
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Special Ability:
- B: Blaster.
- B>: Fox Illusion.
- B^: Fire Fox.
- B\/: Reflector.
- Final Smash: Landmaster.
Falco
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Special Ability:
- B: Blaster.
- B>: Falco Phantasm.
- B^: Fire Bird.
- B\/: Reflector.
- Final Smash: Arwing.
Krystal
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Special Ability:
- B: Ice Blast.
- B>: Fire Blaster.
- B^: Rocket Boost
- B\/: Ground Quake.
- Final Smash: Earthwalker.
Wolf
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Special Ability:
- B: Blaster.
- B>: Wolf Flash.
- B^: Rocket Kick.
- B\/: Reflector.
- Final Smash: Star Wolf.
F-Zero series
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Captain Falcon
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Special Ability:
- B: Falcon Punch.
- B>: Raptor Boost.
- B^: Falcon Dive.
- B\/: Falcon Kick.
- Final Smash: Blue Falcon.
Pico
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Special Ability:
- B: Blaster Rifle.
- B>: Plasma Grenade.
- B^: Cable Gun.
- B\/: Plasma Mine.
- Final Smash: Wild Goose.
Blood Falcon
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Special Ability:
- B: Falcon Punch.
- B>: Hawk Uppercut.
- B^: Hawk Plunge.
- B\/: Falcon Kick.
- Final Smash: Blood Hawk.
Pokémon series
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Pikachu
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Special Ability: Static. Because he is an Electric-type Pokemon, Pikachu is always charged with electricity. If Pikachu is physically attacked, opponents will receive a small shock which stuns them briefly. This ability is based on Pikachu's ability in the Pokemon games, "Static", which has a chance of paralyzing an opponent which has performed a physical attack on Pikachu.
- B: Thundershock.
- B>: Skull Bash.
- B^: Quick Attack.
- B\/: Thunder.
- Final Smash: Volt Tackle.
Pokémon Trainer
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- B\/: Pokémon Change.
- Final Smash: Triple Finish.
Ivysaur
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Special Ability: Overgrow When Ivysaur's damage percentage is over 100%, Ivysaur's special moves receive a power boost.
- B: Bullet Seed.
- B>: Razor Leaf.
- B^: Vine Whip.
Charizard
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Special Ability: Blaze When Charizard's damage percentage is over 100%, Charizard's special moves receive a power boost.
- B: Flamethrower.
- B>: Rock Smash.
- B^: Steel Wing.
Squirtle
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Special Ability: Torrent When Squirtle's damage percentage is over 100%, Squirtle's special moves receive a power boost.
- B: Water Gun.
- B>: Withdraw.
- B^: Waterfall.
Dawn
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- B\/: Pokémon Change
- Final Smash: Triple Finish
Grotle
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Special Ability: Overgrow When Grotle's damage percentage is over 100%, Grotle's special moves receive a power boost.
- B: Energy Ball
- B>: Seed Bomb
- B^: Sand Tomb
Infernape
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Special Ability: Blaze When Infernape's damage percentage is over 100%, Infernape's special moves receive a power boost.
- B: Fire Spin
- B>: Flame Wheel
- B^: Mach Punch
Piplup
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Special Ability: Torrent When Piplup's damage percentage is over 100%, Piplup's special moves receive a power boost.
- B: Bubble
- B>: Drill Peck
- B^: Whirlpool
Jigglypuff
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Special Ability:
- B: Rollout.
- B>: Pound.
- B^: Sing.
- B\/: Rest.
- Final Smash: Puff Up.
Pichu
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Special Ability: Static. Because he is an Electric-type Pokemon, Pichu is always charged with electricity. If Pichu is physically attacked, opponents will receive a small shock which stuns them briefly. This ability is based on Pichu's ability in the Pokemon games, "Static", which has a chance of paralyzing an opponent which has performed a physical attack on Pichu.
- B: Thundershock.
- B>: Sweet Kiss.
- B^: Quick Attack.
- B\/: Double Team.
- Final Smash: Volt Tackle.
Lucario
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Special Ability: Aura Flow. Lucario's attacks become stronger if he takes more damage.
- B: Aura Sphere.
- B>: Force Palm.
- B^: Extremespeed.
- B\/: Dark Pulse.
- Final Smash: Focus Blast.
Plusle & Minun
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Special Ability: Plus & Minus. When both Plusle & Minun are on the stage, their attacks are extra powerful. This means that might one of the two die, the remaining one's attacks will be quite weak.
- B: Charge Beam.
- B>: Fling.
- B^: Quick Attack.
- B\/: Charge.
- Final Smash: Rain Dance.
Mewtwo
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Special Ability:
- B: Shadow Ball.
- B>: Psycho Cut.
- B^: Teleport.
- B\/: Light Screen.
- Final Smash: Psywave.
Deoxys
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Special Ability:
- B: Shadow Ball.
- B>: Knock Off.
- B^: Teleport.
- B\/: Endure.
- Final Smash: Psychic.
Attack Form
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Special Ability:
- B: Wrap.
- B>: Zap Cannon.
- B^: Teleport.
- B\/: Superpower.
- Final Smash: Psychic.
Defense Form
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Special Ability:
- B: Night Shade.
- B>: Counter.
- B^: Teleport.
- B\/: Mirror Coat.
- Final Smash: Psychic.
Speed Form
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Special Ability:
- B: Wrap.
- B>: Extremespeed.
- B^: Teleport.
- B\/: Pursuit.
- Final Smash: Psychic.
Fire Emblem series
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Marth
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Special Ability:
- B: Shield Breaker.
- B>: Dancing Blade.
- B^: Dolphin Slash.
- B\/: Counter.
- Final Smash: Critical Hit.
Roy
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Special Ability:
- B: Flare Blade.
- B>: Fire Hurl.
- B^: Blazer.
- B\/: Counter.
- Final Smash: Sword of Seals.
Ike
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Special Ability:
- B: Eruption.
- B>: Quick Draw.
- B^: Aether.
- B\/: Counter.
- Final Smash: Great Aether.
Mother series
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Ness
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Special Ability:
- B: PK Flash.
- B>: PK Fire.
- B^: PK Thunder.
- B\/: PK Hypnosis.
- Final Smash: PSI Rockin.
Lucas
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Special Ability:
- B: PK Freeze.
- B>: PK Paralysis.
- B^: PK Teleport.
- B\/: PSI Magnet.
- Final Smash: PK Starstorm.
Game & Watch series
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Mr. Game & Watch
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Special Ability:
- B: Chef.
- B>: Judgment.
- B^: Fire.
- B\/: Oil Panic.
- Final Smash: Octopus.
Metal Gear series
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Solid Snake
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Special Ability:
- B: Hand Grenade.
- B>: Remote Missile.
- B^: Cypher.
- B\/: C4.
- Final Smash: Grenade Launcher.
Sonic the Hedgehog series
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Sonic
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Special Ability:
- B: Homing Attack.
- B>: Spin Dash.
- B^: Spring Jump.
- B\/: Spin Charge.
- Final Smash: Super Sonic.
Soul Calibur series
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Siegfried
Edit
Special Ability:
- B: Earth Divide.
- B>: Thrust Throw.
- B^: Spin Slash.
- B\/: Blaze Wind.
- Final Smash: Soul Divide.
Nightmare
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The main antagonist of the Soul Calibur series. Nightmare wields the cursed sword Soul Edge. He is a bloodthirsty warrior who fights without hesitation.
Special Ability: Soul Absorption. For every KO that Nightmare makes, he becomes more powerful. This ability is based on the fact that in the Soul Calibur games, the sword that he wields absorbs the soul of the enemies it has defeated.
- B: Soul Blaze.
- B>: Midnight Launcher.
- B^: Fatal Buster.
- B\/: Soul Wave.
- Final Smash: Night Terror. Nightmare uses the energy stored inside Soul Edge to transform into the fiendish Night Terror. Night Terror is a larger, immensely powerful version of Nightmare. Nightmare's attacks are all boosted in strength as long as he is Night Terror. After a while, Night Terror changes back into Nightmare.
Super Smash Bros. series
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Tabuu
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Tabuu is the embodiment of Subspace. He is an evil villain who desires to tear the Smash world apart and drag it into Subspace. To do so, he has created an army from scratch and recruited several other villains to aid in his cause.
Special Ability:
- B: Bullet Rain. Tabuu fires small blue bullets from his hands, which are short-ranged but explode if they hit an enemy. This move continues as long as B is held.
- B>: Chain of Light. Tabuu extends a yellow chain of light from his hand, which, if it hits an enemy, reels them in to Tabuu for a follow-up attack. It can also be used as a Tether Recovery.
- B^: Teleport. Tabuu does a short teleport in the chosen direction. If Tabuu makes physical contact with an enemy when he reappears, the enemy will receive average damage.
- B\/: Dragon Laser. Tabuu takes out a dragon head-shaped laser cannon and charges it. When fully charged, the cannon will fire a powerful laser beam.
- Final Smash: Off Waves. Tabuu flies to the center of the stage, and reveals his crystal wings. He charges energy into them and then fires three shockwaves which deal extreme damage and knockback, but can be dodged by sidestepping.
Weight Rankings
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The ranking go from top (heaviest) to bottom (lightest).
Heavyweights
Edit
- Bowser
- Donkey Kong
- Ganondorf
- King K.Rool
- King Dedede
- Nightmare
- Deoxys (Defense Form)
- Tabuu
- Toon Ganondorf
- Charizard
- Rundas
- R.O.B
- Funky Kong
- Wario
- Samus
- Pico
- Siegfried
- Dark Samus
- Mewtwo
- Grotle
- Blood Falcon
- Captain Falcon
- Ike
- Snake
- Deoxys (Normal Form)
- Yoshi
Middleweights
Edit
- Infernape
- Link
- Bowser Jr.
- Roy
- Wolf Link & Midna
- Birdo
- Waluigi
- Zero Suit Samus
- Wolf
- Lucario
- Dr. Mario
- Pit
- Mario
- Luigi
- Deoxys (Attack Form)
- Marth
- Falco
- Ivysaur
- Fox
- Krystal
- Shadow Mario
Lightweights
Edit
- Sheik
- Zelda
- Peach
- Diddy Kong
- Deoxys (Speed Form)
- Sonic
- Toon Link
- Squirtle
- Tetra
- Toon Zelda
- Paper Mario
- Ice Climbers
- Meta Knight
- Balloon Fighter
- Olimar
- Lucas
- Ness
- Baby Mario & Baby Luigi
- Pikachu
- Piplup
- Fighter Kirby
- Kirby
- Plusle & Minun
- Mr. Game & Watch
- Pichu
- Jigglypuff
Starting Characters
Edit
- Mario
- Peach
- Bowser
- Birdo
- Yoshi
- Donkey Kong
- Diddy Kong
- Wario
- Link
- Toon Link
- Zelda
- Toon Zelda
- Samus
- Pit
- Ice Climbers
- Kirby
- Meta Knight
- Olimar
- Fox
- Krystal
- Captain Falcon
- Pikachu
- Pokémon Trainer
- Dawn
- Pichu
- Plusle & Minun
- Ike
- Ness
Unlockable Characters
Edit
Luigi
Edit
Unlocked by: Clearing Classic Mode with Mario.
Bowser Jr.
Edit
Unlocked by: Clearing Classic Mode with Bowser on Hard or higher difficulty.
Paper Mario
Edit
Unlocked by:
Dr. Mario
Edit
Unlocked by: Clearing Event Match 16: The Doctor's in the House!.
Baby Mario & Baby Luigi
Edit
Unlocked by: Clearing Event Match 18: Yoshi the Babysitter!.
King K.Rool
Edit
Unlocked by:
Funky Kong
Edit
Unlocked by: Using Donkey Kong's Final Smash (Konga Beat) 25 times.
Waluigi
Edit
Unlocked by:
Ganondorf
Edit
Unlocked by:
Toon Ganondorf
Edit
Unlocked by:
Wolf Link & Midna
Edit
Unlocked by:
Dark Samus
Edit
Unlocked by:
Rundas
Edit
Unlocked by:
R.O.B
Edit
Unlocked by:
Balloon Fighter
Edit
Unlocked by:
King Dedede
Edit
Unlocked by: Clearing Classic Mode with Kirby on Normal or higher difficulty.
Fighter Kirby
Edit
Unlocked by:
Falco
Edit
Unlocked by:
Wolf
Edit
Unlocked by:
Pico
Edit
Unlocked by:
Blood Falcon
Edit
Unlocked by: Clearing Event Match 33: Falcon VS Falcon!.
Jigglypuff
Edit
Unlocked by:
Lucario
Edit
Unlocked by:
Mewtwo
Edit
Unlocked by:
Deoxys
Edit
Unlocked by:
Marth
Edit
Unlocked by: Clearing Event Match 9: Way of the Blade.
Roy
Edit
Unlocked by: Clearing Classic Mode with Marth and Ike.
Lucas
Edit
Unlocked by:
Mr. Game & Watch
Edit
Unlocked by:
Snake
Edit
Unlocked by:
Sonic
Edit
Unlocked by:
Siegfried
Edit
Unlocked by:
Nightmare
Edit
Unlocked by:
Tabuu
Edit
Unlocked by: