From SmashWiki, the Super Smash Bros. wiki
Isn't Brawl cool? WELL DUH. I'm not a person who made a great feat on the SSB series whatsoever. Just an average player. Mhm. Let's see what I can add here....
Oh yeah, I gots to introduce myself.(again). Zexas A.'s the name, or just Zex. In the 08 Edition I am 14 yrs. old. Hope that clears up things.
ParaGoomba348 isn't the only one to have a long userpage :P. COMPETITION. Top 5:
- Marth is now my pwning little paladin. I'm good at comboing with him.
- Kirby is a good dragoon. Kirbyciding is my specialty.
- Lucario is a mid-ranged pwning magical dragoon. Good at taking blows and countering back.
- Lucas is an awesome PK Archsage. Recovery master.
- Ike is slow, but he's got the strength. Plus he's a dragoon. Awesome spikes.
I VOW TO NEVER USE TOP TIER CHARACTERS excluding DDD, Falco, and that's it.
Dragoons are aerial specialists. Paladins are sword wielding mizzles that are sorta balanced. Archsages have magic and long range stuff. Sorcerers are dark-magic people.
I hope my brawl skill stays high, because I haven't played in a while. Hope to have a rematch with those whom I showed my n00bness with Falcociding and Random-character choice.
OMG schooltime is once again here. Won't be on as much as ever. I'll brawl only on saturdays. DOI.
The dumbest question I've ever heard of that relates to education is: "If the cavern possesses a magnetic field, would metals not be affected?"
Meh, Now I know how to template a word bubble. Credit goes to 2stacymA.
| [OMfrikkenG how do I make this a showable image!Damnit.] |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Contents |
[edit] Pre-stuff
I had a crapload up here, so I erased them all. Here be randomz stuff.
A Lv 9 Snake is a punching bag. I'm not all like masterer the pwning of Lv 9s, but Snake is just majorly easy. :P I can fight a Lv 9 DK also.
I'm pwning with Captain Falcon, Ganondorf, Kirby, Lucas, Luigi, Lucario, Falco, Wolf, Ike, Marth, and Snake. I got a long list, but I can't point out who I'm awesomely good at unless I brawl peoples and they opinionate on a chara of mine.
Final Fantasy is cool. Dragoons pwn. Paladins always ftw. Tactics A2 and IV are my favs. The DS remake is cool, with the augments (teaching Cecil to recall a spell, or Edge singing a tune, or Kain and Rosa doing a Twincast), but the thing is is that it's not easier. Fact, bosses and enemies got buffed, and sometimes I had to train up 10-15 levels before I can beat one at the current plot point. Teaching Kain Tsunami isn't a good idea, but hey, I wanna see him do magic. Though if there was one thing to laugh about, it's Rubicante suiciding by blizzara-ing himself. Oh yeah, the bosses speeds are fast. I had to slow them down and haste my characters to at least stand a chance. I wonder why I'm playing the advance remake. Party switching is for da better. Brachioraidos is just plain gay with one-hit kill moves. The spoony bard never helped.
I can't wait for the (hopefully) DS remake of Final Fantasy V (and more hopefully, VI), even thought I haven't played them. I looked at the articles in the FFwiki, so I know what's on both. I stay on brawl wiki, even though I am an avid FF player. Because brawl will stay awesome for me. Hope I can use brawl knowledge for income...
If you want to brawl, just ask. I prefer, say, 5-stock, 1.0 DR, No items, balanced stages, and well, that's it.
Favorite Quote: "Running is overpowered!! IT MUST HAVE A NERF!!"
[edit] Brawl & Brawling
Now that we got stuff out, let's disect them out.
Lucas has powerful PK attacks. Lucario has good range on his attacks. Most of Snake's attacks produce powerful knockback. Ike is the same deal, except with some range. Kirby with Stone and Hammer powers are good for KOing pretty fast. Falco has a sweet spike, a blaster lock technique which can work to annoying my enemies and other things. Stage Builder can get imaginitive minds up going. I've certainly made a lot of stages. Over 80. Ok, so I play brawl a lot. Big deal. There's more to Zero Suit Samus than meets the eye with her plasma stuff and speed. Emissary holds my favorite boss=Galleom. His is a pwnsome boss besides Tabuu. Tabuu is a cool boss too, but Galleom is just awesome.
Uh, wait a minute, the paragraph above is all messed up...That's not disecting at all!
"I want to be, the very best, that no one ever was..." -quoted from that pokemon theme.
When Lucas is on deck, watch out! I use PK thunder2 for priority, and then if they're out of the ring, I spike them with either my back or down aerial. If there's a wall, that's the time to spam down tilt! I should put this stuff in my strategies. Well...Anyways...
[edit] Lifes in reality
Hows I am in real life?
...I'm a guy. I play brawl for fun and for experimenting and stuff like that. I have a good co-op partner for home-running= Highest we've got was...OVER 9000! Well, like about 9222.something. Another friend got spamming skills that somewhat irritate my mind. Oh yeah, did I tell you that I like Lucas? Oh yeah I did. I've never been in any tournaments. I'd love to fight pros, you see. I'm an amateur at least. I don't spam attacks unless if it's fox's or falco's little lasers. I am an american brawler, but I am asian. I like purple-I like putting my characters in purple if available. Fire emblem is my game. That's why I like the Marth and Ike. I also like the Kirby crew and the Starfox crew. Mario Kart for Wii is not my best. I lose so many effing times. I get good grades in schoolzes and stuff, people think me intelligent. Well no me intelligent that much. I like playing piano. I like watching anime, but that doesn't mean I'm a Narutard. lulz. I can draw Kirby, Meta Knight, and Jigglypuff, if I can get her eyes right! Stage Builder is one of my favorite modes. As of 6/6/08 I have I think 96-97 stages. I'd like to show you some but I don't know any binary translator. I'm not gay. I'm straight. I like girls. Still single. Yet I've never met a girl who'd I like who plays brawl. I hope I meet one someday. *Sigh* Ahem...d'ya know about golden sun? Awesome RPG right there. Love the brawl remix. In fact, I like the musics on brawl. Well if I feel like talking more I'll be putting somemore stuffles.
Who taught me to dodge well? Galleom.
OH YEAH. Quotes.
"You are so annoying." -When the opponent has a complicated combo or if he/she is cheap.
"Hah." -When the opponent is deceived as I counter their attack/strategy/recovery.
"Boom." -When I hit the opponent with an attack of great damage/knockback.
"What..the...hell?!" -Said when Falco side-B'd into the undersides of Final Destination when fightin' online.
Oh yeah. I play piano. I'm making music. Don't ask me why. It's SUMMER. For now.
[edit] Character Moveset
If I made myself a character, here'd be my moveset. I mix attacks with dark attacks and aura attacks, dark atttacks like Ganondorf's, aura attacks powered by Lucario's standard. I might have more than one idea for one input.
- A=Dark Left Palm Thrust with darkness
- AA=Aura Right Palm Thrust with aura
- AAA=Right Elbow Thrust with darkness
- Side Tilt=Straight Sideways Kick embed with darkness. Can be tilt up or down
- Up Tilt=Left Hand Swipe at air with aura
- Down Tilt=Reaches out right palm with aura
- Side Smash 1=Form aura into sword shape and swipe forward
- Side Smash 2=Crescent aura kick followed by aura swipe
- Down Smash=Form darkness into claw, swipe mid-low front then back
- Up Smash=Shoot 3 quick bursts of aura, dark, aura into the sky, followed by a slowly-released big burst of dark.
- Neutral Aerial=Swipe aura sword at 270 degree arc
- Forward Aerial=Strike with dark axe kick (a spike if hit mid-way)
- Back Aerial=Strike with left aura palm
- Up Aerial=Dark sword stab upwards
- Down Aerial=Does an aura embed drill kick (which is a spike at sweetspot between the legs) with dark flames at the sides
- Grab=Grabs with chain of light-colored aura
- Mid-Air Grab=Grabs opponent then hits him/her with dark hammer, otherwise it's a rope snake ranged tether recovery
- Pummel=knees opponent at mid-body
- Forward Throw=Throws opponent by lashing the chain, lashing off opponent
- Back Throw=Kicks the opponent backwards with a dark-embed kick
- Down Throw=Throws opponent by slamming the opponent w/ chain, sending the opponent flying
- Up Throw=Does a ground spin kick embed with darkness, sending the opponent up
- Neutral B=Dark Burst=Forces a dark splash attack that can be charged for more power and range
- Side B=Aura Combo=Does a forceful aura jab, followed by either a up flip kick, forward aura second punch, or down sweep kick, then finished with either a up uppercut, forward forceful roundhouse kick, or down aura dual swipe
- Up B=Aura Bomb=Holds a hand of much aura in the air, then releasing it downwards with force, making an explosion of aura, causing the character to fly for a period of time. The fly path can be directed before the aura is released, and this attack(when the bomb is released) is a spike. It can be charged so the attack is stronger and the flight path is lengthened.
- Down B 1=Dark Whirlwind=Creates a dark tornado below you(if in air), or in front(in on land). It stays where it is located, it damages and sends opponents upwards. It is also a recovery tactic, but you will go into helpless if used. It can be charged to make a bigger tornado with more duration.
- Down B 2=Force a dark barrier around shaped like a nonagon. You can hit with the initial release, which is bigger in radius than if you hold it. The held barrier can deflect projectiles, and you can move the barrier the same way you can move your normal shield. It can be used to slow down vertical falling.
- Final Smash=Dragon Summon=Initial attack strikes with a long ranged 360 circle surrounding the character. If it hits opponent(s), it stuns the opponent, then summoning a dark wyvern to swipe down on the battlefield diagonally from the top corners of the screen, spreading out its claws for a wide range. It goes from the top left or right corner depenging on which direction the character is facing. It then does a horizontal strike(the trapped opponents are still trapped, and the character is floating/staying in place), then a strike to the center like the dragoon. The third hit is devastating, it covers the 360 area. If the first 360 circle hit misses, the sequence won't start.
- Up taunt=Takes out a book, reads it for a second, then does a short "huh," then puts it away.
- Down taunt=Crouches, puts left hand with aura into the ground, saying "You can't beat me."
- Side taunt=Crosses hands like an X, then extends arms, palms open, emitting dark energy.
Other Notes: Chain of aura is influenced by Tabuu's chain of light, range influenced by liking of Lucas. Side B obviously influenced from Marth, Up B from Diddy Kong, Neutral B from Lucario, Down B 2 from Fox/Wolf (Mostly Fox), Down Aerial from Falco, Front aerial from Snake, Back aerial from Lucario, Up aerial from Toon Link, Neutral Aerial from Ike, Side smash 1 from Marth/Ike, Side smash 2 from Fox, Up smash partially from Lucas, and Down smash from Wolf.
I fall as fast as the Starfox universe.
Special technique: Triple jump: Jumps are low, and so is mid-air jump. But if you a jump on the ground, then land and jump again, the height increases. You can do this a third time, giving a higher jump. The second ground jump makes a purple energy flow around the feet, and so the third time the character will jump high. Note that all you do is jump, you can't do attacks in between. On the second jump, you can't use a mid-air jump, and the third you can't use your Up-B.
[edit] Mains and Subs
Note: I am not perfect, and I DO tend to make mistakes (i.e. accidental SDing, etc.). You know, those who I fought, about the Gay Falco Recovery Incident(s).
Mains:
Lucas- Lucas...I don't know Mother 3, nor Earth Bound, but what the heck. Lucas is powerful. His Up Smash is great, KOs many opponents at mid-percents, right? His Up B, PK Thunder, is one of many moves to chase the Smash Ball. It also makes for a good wall of pain move. His Down B, PSI Magnet is underestimated as a healing move, but I've used it to KO opponents. Also, know I know it is useful as a recovery technique, called Magnet Pull. I did learn it in the wiki. Well anyway, he's light, but some of his attacks are fast. Lucas is an awesome character. He's probably my best character, but I don't know how I level against pros.
Ike- Well I like him because he's a fire emblem character. That's what made him an immediate favorite. He's got a strong sword, Ragnell. It KOs opponents at low percentages, does it not? Well, everyone knows he's a tad slow, but oh well. He also has Super Armor on his "Aether". Helps dodge some fatal blows, like the dragoon strike, or marth's final smash. In my group of easy-to-beat mates, I'm pretty good with Ike.
Falco- He's a good jumper, and his blaster actually makes people flinch. His spike, down aerial, is good, and Down B is a good move for reflecting projectiles. His initial jump is great for attacking the smash ball when it's too high for anyone else to reach it. The Landmaster is a cheap, cheap, CHEAP way to win, but I love it for that reason. Overall, Falco is a good and cool character.
Kirby- He's that "pink marshmallow" who's got a cute face but deceptive power. His hammer attacks are way strong, powerful enough to KO. He has stone, which I think is one the coolest Down B attacks. Inhale brings out alot of attack potential, whacking a character with his own moves. I don't get the point of eating King Dedede, except for that it grants you a cool hat. I'll be practicing with Kirby, but technically he's one of my good characters.
Ice Climbers- Didn't like them in melee, until I knew about the chain grab. They were revered as the king and queen of chain grabbing, and so I tried them out. They really were good at chain grabbing, and I think that'd be a help into killing my foes. So the Ice Climbers will be one of my mains in the future, once I start to get the hang of chaingrabbing, and alternating it with normal attack strategies.
Lucario- He's a combo master. I swear, all of his attacks can nicely connect with each other. His Aura Sphere is cool, and his Force Palm to is also a force to be reckoned with. His Double Team is great to counter predicted attacks, and his Extremespeed is a good recovery. Sure, people don't like Lucario because he starts out weak, but oh well. I can dodge opponents at high percentages. He's one of my best.
R.O.B.- My mains section is expanding, but I got to say R.O.B. is mighty. His booster attacks are strong, arm attacks fast, Robo Beam and forward smash stunning, and that Gyro is a great projectile. Robo Burner is an awesome recovery move, and effiecient enough for a wall of pain. R.O.B. is somewhat heavy, so it won't be easy to KO him. His throws are very powerful, much more than some others. Look forward to seeing me use R.O.B.
Meta Knight- Don't ransack me just because you think that putting Meta in my mains section means that I'm beast with Meta. Meta Knight has a favorable Shuttle Loop technique. I like Meta Knight for being the main swordsman in the Kirby series. Meta's got many combos, persistent enough and fast, very fast. He has nice killing moves: Up B, Side Smash, Up Aerial, Neutral Aerial, Down B, Down Smash, and Glide Attack. I'm also trying to perfect a reverse shuttle loop technique, where shuttle loop sends the opponent backwards. I lost to a good falco with this guy, so I'll train to show him up the next time.
Fox- I uh made Dedede a sub now. Fox is a new main. I like his speed, and I like Starfox representatives. He has a racking-up damage blaster, despite that it doesn't stun. Fire Fox is a better recovery than Fire Bird, and some I like Fox's reflector more than Falco's because of the hitbox and knockback of the initial release, and for the fact it can slow down vertical falling, which is helpful since Fox is a fast-faller. That's another good guy on my list of mains.
Ganondorf- Goshdarnit, why do I have 10 mains? Beats me. Anyways, I love pulling out a random Warlock Punch for kicks. Flame Choke is a fun attack that leaves opponents vulnerable, and it makes for a new suicide technique! Ganondorf's attacks are all way strong, and I love his down aerial. Why doesn't he use his sword, we ask? I think it's because there'd be too much sword wielders anyway. He's slow I know, but hey-It makes me chuckle for a second. I have more fun with slow and heavy characters than fast, I suppose.
Subs:
Wolf- I didn't expect Wolf to be in brawl. Man, he's better than I expected. He's got a good spike, his blaster is cool, and his reflector, pinkish-reddish as it is, is awesome. His Wolf Illusion is nice, I do like the angle and the sweetspot at the end. His Landmaster is powerful, and can make quick star KOs like Falco's. I played Star Fox Command, and he was a favorite. I like his arrogant behavior, which led me to train with Wolf. Overall, Wolf is a great character.
King Dedede- Now he's a sub, since I started getting somehow worse with him. He's a zany character to fool around with, using Waddle Dee Toss and Super Dedede Jump. Most of his moves derive from his boss character in Kirby games. Super Dedede Jump is one of my favorite recovery moves ever. Jet Hammer is also a favorite, a charging attack, but you can move around while charging. It gives damage, but the punch it packs is uber. King Dedede is a heavyweight, making him hard to KO.
Toon Link- Young Link was fine, but I much link Toon Link a whole lots more. I love his cartoony appearance. He's got great projectiles, bomb, boomerang, bow. Noticeable cool things are his down smash and his down aerial. His down smash's first hit has superior knockback for the second to hit. The down aerial is a super stall-then-fall move, it makes a great spike (despite that it makes for much SDing if missed). I got over using the older Link, meh.
Link-NEVER MIND. I'll continue to use Link. After looking at mah blazin' hellstorm fury pic again, I realized that Link could do much, much more. I like him the same way as with Toon Link, but his pulling'in gale boomerang helps put a combo on mah opponent's behind. The Links' Down Throw has a cool animation. Despite not having a spike, he makes it up for awesomely quick Star KOs. Quick Bow is a useful projectile. I might upload the picture of the blazin' hellstorm dance, so yaz.
[[1]]<-Here be the picture?
Olimar- Do many people think Olimar as weak? I think he's strong. Even by himself, he's good. His strong power runs through the pikmin, but the multiple hits come from Olimar himself. Most people get confused of a 6-pikmin order, not knowing quick enough which pikmin comes next. To solve this problem, I keep only 1 pikmin. His recovery adds a slight jump, so it doesn't matter. Having only one pikmin makes it less confusing. I throw the other plucked pikmin with Pikmin Throw to inflict adding damage to the opponent. Having one purple, fire, or thunder pikmin makes all your pikmin attacks very strong. It works too. So in my opinion, Olimar is one of my good characters.
Marth- No Roy, so I guess there's Marth. Sure, he doesn't have a super strong sword like Ike, but he's powerful- Dancing Blade is one of the most useful B attacks. Marth's attacks are weak on the stem of Marth's blade, but the tip of the blade sends out some nasty KOs! Especially a fully charged side smash-If the enemy is hit by the tip, the knockback and power will send them flying to albuquerque! Critical Hit is a cool Final Smash, as it automatically OHKOs anyone. Of course they could just do a dodge. Marth is a character I'm going to train with others.
[edit] Strategies
I'm not tellign you any strategies. Shoo.
[edit] Opinion on characters
What do I say? It's balanced. I bet you are thinking, "What the hell is this guy talking about? THERE IS NO WAY JIGGLYPUFF IS SO MUCH BETTER THAN SONIC, BECAUSE SONIC RULEZ!" and crap. Well. Jigglypuff is floaty, and could easily get KOed. BUT it's attacks have some KO power in them, and Rollout is a good approach. NOT to mention it's recovery prowess. Sonic, on the other hand. He's fast, and sorta unpredictable. He has good recovery, and Wall jumping. Fast attacks. BUT he has only few moves with KO power, and he could be easily countered if the same manuevers happen and happen again. Plus he's light. So that's what I say. I'd be fine in a talk show. :O
[edit] Tier Lista!
I'm going to make a tier list too. Some people are doing, why can't I? I'll do it with reasons, too, so you know why I put a certain person in this place, etc. I'll start with the usual Meta Knight...Oh yeah, feel free to criticize. SO I GOT LAZY AT THE END. Psh. Btw, this list is not of officiality. Jigglypuff is last because of that she's light and easy to KO. Plus some of attacks are predictable. That doesn't mean I hate or don't like the puffball. It's all fun to use her, and she's deceptively strong.
Oh yeah, I'm not yet going to make sections. Just a number order.
1. Meta Knight (very fast attacks, finishers are strong and fast, good manueverability in the air, good recovery)
2. Pit (same like Meta Knight, 'cept with little less more speed. Great recovery, Side B offers edgeguard, Down B offers good protection, has a good projectile)
3. Lucas (Useful Projectiles, Fast attacks, Strong finishers, Good recovery [Options, PK Thunder2, Rope Snake, Magnet Pull Technique], Wall of Pain with PK Thunder, Good spikes)
4. Falco (Good projectile, High jumps, powerful spikes and smashes, throws are powerful, not bad at recovering)
5. Fox (Fast attacks, fast projectile, reflector is good for knockback and control, fast walks and running)
6. R.O.B. (Fast arm attacks, stunning projectiles, gyro has high knockback for projectile, great recovery options, powerful booster attacks)
7. Snake (Some fast attacks, all attacks have great knockback, good vertical recovery, has an amass of powerful projectiles, fairly heavy, crouch/crawl is of low height)
8. Captain Falcon (Fast attacks, some are powerful, has good recovery options, has good aerial killing ability, has a fast running speed)
9. Luigi (Has a projectile, has a great recovery method, powerful smashes, running attack has knockback, and down taunt is powerful spike, neutral aerial is of one of the strongest)
10. Ike (Somehow a little fast for being heavy, attacks have high knockback and long range, forward smash has high knockback, back aerial is fast and is strong, has great spiking ability, can counter, Side B is a great horizontal recovery)
11. Sonic
12. Marth
13. Pikachu
14. Toon Link
15. Ice Climbers
16. Wolf
17. Ness
18. Squirtle
19. Zero Suit Samus
20. Diddy Kong
21. Charizard
22. Samus
23. Lucario/Sheik
24. Donkey Kong
25. Link
26. Mario
27. Ivysaur
28. Yoshi
29. King Dedede
30. Olimar
31. Peach
32. Zelda
33. Ganondorf
34. Mr. Game and Watch
35. Wario
36. Bowser
37. Jigglypuff
[edit] Playability
I may have my mains and subs, but that doesn't mean I can't win with Peach. This will explain my usage skillz with each ones.
But I don't feel like explaining them right now. Come back later.
Well, I'm fine with Peach. I know her float canceling technique, and I know how to use her projectiles. I use her aerials most often due to their powerful properties and stuff. Occasionally, I use her forward smash for kicks.
Pit is also one of my good ones, but not main-ly or sub-ly. I like using his mirror shield to ward off attacks. His arrows pwn, and so does his aerial capability. 'nuff said.
At least I know I'm not bad with Marth. You know who you are, who tells me this.
But Falco. WHY AM I SUCKING WITH YOU?!?!?!argghsmegars.
[edit] Stage Builder & Co.
I have a moderate liking to stage building. I have built a little over 100 stages by June 7 of 08. I suppose I should show you some stages, IF I HAD SOME BINARY TRANSLATORMATHINGY No actually I have one. But it fails when it's a stage, so.. Oh well, I guess I can only give yas some tips.
- Before you start making a stage, think to yourself, what kind of stage do you want? A plain stage shaped similarly to the Battlefield stage, or do you want make a stage with only falling blocks so it's like a survival test? Brainstorm!
- Determine the size of the stage, and the background. Don't worry about the music, since you can change it later, or you could just select one now. The size of the stage determines the blast lines of the stage, and the background....well I suppose you choose one based on the theme, or something of the stage.
- Gimmick Stages are fun, but it could tend to get old in a while*
- If you put spikes on blocks and platforms you could stand on (doesn't include moving platforms), then you can change where the characters will spawn*
(end of tip)*Paraphrased from Nintendo Power
[edit] SSE
OMG am I making my own SSE? The answer is yes.
[edit] Contributions
I do character pros/cons contributions the most.
[edit] SSF2
Oh, btw, I'm looking forward to that super smash flash 2 from cleod9. I have it's latest demo, and all of them pwn. I like mario's new moves, and ichigo and kirby are da bomb. Lloyd has a side aerial attack that's like a stall-and-fall aerial though, which is pretty cool.
I do love the expansion character idea. It's sweet.
Now besides the demos, let's look at the characters at Super Smash Flash Dojo. I definetely like Captain Falcon's flash Final Smash. I still like Ichigo, with his swordsman skill and all. Meta Knight's Final Smash is pwnsome. Black Hole Generator, from the looks of it, seems like a pretty 1337 item.
I gots the latest d3mo. It's sw33t, since Mar1o has a n3w side special prior from the last one: the cape. His final form's down a3rial is still pwnsom3. Sorry for me talking in 1337 (it's a language too, when typing in numbers and symbols.)
OMG. The third demo rocks. Awesome clashing, awesome clashing man! Sonic is awesome here, I like his attacks here than most in brawl (eg. AXE KICK). So yeah, get it. :awesome:
[edit] Suggested Brawl Characters
Surely everyone wishes a character to be in the games. I did want Lucario, and well, here he is. I did not speculate this prediction from a relation to Mewtwo. I just think he's cool, and one of my favorite pokemon when playing pearl(yes, I played pokemon pearl). Well I wished for others...
- Shadow- I liked his chaos powers, and would be another mage-fighter character, combining melee attacks with darkness.
- Sora- Kingdom Hearts, right? Keyblade is awesome. Nintendo made Kingdom Hearts: Chain of Memories, right? Well it's possible for Square Enix to sell the character...I dunno. I'm not input on character patents stuff.
[edit] Random Stuff
I do have this one replay. At the beginning it's boring because when I played the real match I was trying to make cool pictures. After posing, I try to meteor smash my opponent(which was wolf) using the lawn mower spike. But that failed too. So then, wolf got a box, and threw it upwards, smashing a spawned barrel, releasing 2 pokeballs and a smash ball. We went for the smash ball, and so I then killed him once unpurposely while trying to get it(Note, match is 2-stock). I get it, and then I use the pokeballs. Torchic and Ho-oh came out. Two strong fire types, Wolf got trapped in torchic's flame. And then it became cool. I used Link's final smash on him while he's still torchicled, and then Ho-oh starts creating that flaming blazestorm vortex thing after I started bamming on Wolf. So it looked like a HELLSTORM BLADE DANCE. Link is in the center of the storm, siloutted by the flames, while Wolf is on the side of the vortex, still caught in the Triforce, then getting owned so badly after a while. It was like the best attack combo ever. Torchic trapping opponent+start of Link's final smash on opponent+Ho-oh blazestorm occurence+Final strike ownage. Course, it would look cool with Ike's Great Aether, but it was captured with Link. That's what led me to work with Link.
Oh yeah, if one character was my icon, it'd be King Dedede. He just represents me in most of my ways.
