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Zelda II: The Adventure of Link

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Zelda II: The Adventure of Link (リンクの冒険, Rinku no Bōken) is the second game in The Legend of Zelda series designed by Shigeru Miyamoto and published by Nintendo in 1988.

[edit] In the Super Smash Bros. series

Despite the fact that most players consider Zelda II to be the "black sheep" of the Legend of Zelda series, the Super Smash Bros. series features a relatively large amount of Zelda II content. This is due to the fact that like Super Smash Bros., Zelda II features platformer-style jumping and attacking gameplay; it is, in fact, the only game in the Legend of Zelda series that can be considered a platformer.

Some of Link's moves in the Super Smash Bros. series originated in this game, such as his down aerial and up aerial. The Temple stage, which appears in both Super Smash Bros. Melee and Super Smash Bros. Brawl, is derived from the palaces in this game, although no location in Hyrule is truly similar to the Temple stage. The primary music for the Temple stage in both Melee and Brawl, as well as one of its known alternate themes in Brawl, is taken from this game. The Underground Maze level in Melee's Adventure Mode is similar to the palaces of Zelda II and plays the aforementioned primary theme from the Temple stage. Event 18: Link's Adventure is based on this game, as Link is forced to fight Dark Link on the Temple stage. This is very reminiscent of Zelda II's final boss battle against Dark Link. The name of the Event match also references the game.

In Brawl, Link's black costume is Dark Link, who debuted in this game, although he appears as he did in a cutscene from The Legend of Zelda: Twilight Princess as opposed to his completely black form. However, Dark Link's original completely black look is seen in the Event match, Dark Link Duel, which is very similar to the aforementioned Event match in Melee, although Dark Link is fought on the Bridge of Eldin stage as opposed to the Temple stage, despite the fact that Temple returns as a Melee Stage.